Railway

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Brand Designer - Web Experience

Job Description

Railway makes it absurdly simple for developers to ship software without ever thinking about servers. 300k+ builders use us daily. Our .com is their first impression, a product in itself, and a direct signal of our craft standards. The .com is a living artifact, and you're the person responsible for making it feel premium and impossible to ignore. You'll think in systems, ship with craft, and are equally at home in Figma, a code editor, Claude, and a conversation about strategy. This is a high-autonomy IC role within Brand Design. You'll work closely with Brand, Marketing, Engineering, and our CEO. You have taste, you ship, you iterate.

About the Role

  • Own the railway.com experience end-to-end: information architecture, visual design, and interactions.
  • Partner with engineering on implementation, with performance always in mind
  • Drive landing page strategy and execution: new feature pages, comparison pages, campaign landing pages
  • Concept and build interactive, experimental experiences that push what a .com can do
  • Translate complex infra concepts into visual metaphors that actually land with developers
  • Ship launch week campaign materials: identity, web artifacts, swag direction
  • Measure what matters: conversion, engagement, and iterate with real signal
  • Build self-service design systems, templates, and toolkits so marketing partners can ship fast without breaking the brand
  • Constantly evaluate new AI tools, workflows, and capabilities, and fold what's useful into how the whole team works
  • About you

  • 4+ years crafting outstanding digital experiences: brand, web, interactive, all of it
  • A portfolio that proves range: you've done things that were hard and weird and beautiful
  • You have strong opinions about typography
  • You've shipped stuff that made other designers go "wait, how did they do that"
  • A systems brain. You don't just design a page, you design how all the pages relate and how non-designers can use those systems without breaking them
  • Experience with motion and animation. Timing is not an afterthought to you
  • Ability to own the .com from concept to shipped without needing a hand to hold
  • Prior experience in abstract technical products (dev tools, infra, SaaS). You know how to make the invisible feel tangible
  • AI tools are a regular part of how you work. You experiment with what's new and share what you learn.
  • Additional strengths

  • You've messed around with shaders, 3D, WebGL
  • Motion design or animation experience beyond basic transitions
  • We value and love to work with diverse persons from all backgrounds

    Things to know

    For better or worse, we're a startup; our team dynamics are different from companies of different sizes and stages.

    • We're globally distributed—and getting more so. Stuff is always happening somewhere.
    • We don't expect you to be online all the time, but you'll need to be diligent about your boundaries — your end of day will overlap with someone else's start.
    • We're a small, high-ownership team that cares deeply about doing exceptional work. We're scaling quickly, which means we rely on leverage—systems over coordination, judgment over process. Expect ambiguity and a fast-moving environment.
    • You'll own real outcomes. That means making decisions, not just executing—and owning the success, or failure, that comes with them.

    Benefits and perks

    At Railway, we provide best in class benefits. Great salary, full health benefits including dependents, strong equity grants, equipment stipend, and much more. For more details, check back on the main careers page.

    Beyond compensation, there are a few things that we believe that make working at Railway truly unique:

    • Autonomy: We have very few meetings. Just a Monday and a Friday to go over the Company Board. We think your time is sacred, whether it's at work, or outside of work.
    • Ownership: We're a company with a high ownership, high autonomy culture. We hope that you'll come in, help us, and over the course of many years do the best work of your life. When we bring you onboard, we expect you to change the company.
    • Novel problems/solutions: We're a startup that's well funded, with cool problems, which lets us implement novel solutions! We abhor “busywork” and think, whether it's community, engineering, operations, etc there's always opportunity for creative and high leverage solutions.
    • Growth: We want you to grow with us, but we know that talent is loaned, so when you figure out what area you want to grow in next, whether it's at Railway or outside, we'll make sure you land there.

    How we hire

    No tricks. No surprises. Here's the entire process.


    1

    Talk with us about the role

    This is completely open ended and we're just trying to see who you are, what you want to do, and where you wanna go.

    2

    Work on a small project to discuss in the interview

    Asynchronously implement the following:

  • Portfolio review
  • Walk us through 3 projects that show your range: a system you built (design system, component library, toolkit), a web experience you owned end-to-end, and something experimental that pushed what a browser can do. Also come with a mockup of one thing you'd change on Railway.com right now.
  • You can, and SHOULD! ask us questions ahead of time. Ask away!

    3

    Review your solution with the Team

    You'll sit down with someone on the team and go over the above. We'll poke into your solution, as well as get you acquainted with two more members of the team.

    Looking for: Learn about your problem solving skills. How you break down a problem and how you present a solution.

    4

    Meet the Team

    You'll meet the Team, which will be comprised of 4 people from vastly different sections of the company.

    Looking for: How you work with the rest of the team and communicate.

    5

    Chat with CEO

    Sit down with our founder and CEO for 30 minutes. This is a 1:1, open ended conversation.

    6

    Offer call

    Finally, we will present the offers, hammer out the details about your position, tee up onboarding, and start our journey together.


    Final Note: The interview goes both ways. Once again, please ask us things. Many things! Hard things. That's what we're here for.

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